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22 Movie Reviews

7 w/ Responses

Figured this out a while ago

But it is definitely the best way. Just so everyone knows, double clicking the red lines will select groups of them faster.

Pretty Nice

The only thing I didn't like waas your main character had the movements of a robot.

the colors

and style, it reminds me of catoblepas, more funny than weird though

TheBoogley responds:

damn Catoblepas, he's always copying me! :(

:3

Eh, It was pretty good

But I dont understand how this took a year to make, I know there were only five animaters but for the skill level of this peice I dont see the appropriate pay off for the time that this took to make. Alot of the parts were choppy and even though most of you used sprites (I think)? It seemed like most of you were getting lazy/bored of the collab. My favoruite was delamortes parts.

7IsUnlucky responds:

it took a year because it got cancelled in the middle and not many people were joining

Good Style, Bad Effort

I liked the artsy sketchy style of the movie but some things that were active elements (like the present) i think should have been sketchy like too as the rigid lines didn't fit. Your art is pretty well along but that said it seems like you draw a couple frames and either didn't think to or are too lazy to add any more in between. If you touched up the animation a bit more with some more effortful fbf I would have given this an 8-9.

Seen better but seen Worse

It wasnt that bad for a first attempt but anything more than that and this review would definitely have a more dissapointed feel to it. I think you are grasping the concept of frame by frame but you need to add more detail and clean up the stages you set up. I strongly recommend you look at some of the animation tutorials on the web and on this site.

Well Done

I really like the message you sent here. Any one can draw to guys killing each other, but what happened to art. The beauty in actually creating life not death through your works. I rarely give out 10's...or write reviews for that matter, but here you go, you deserve it!

Love the ending

Haha, the ending was the best where he just like slid back after he had finally completed his game...only to have it destroyed, awesome. I think the art at the beginning was a little sloppy but after that it was pretty much smooth sailing.
Good job!

ImpendingRiot responds:

Thanks, but actually, he slid back in shock. The slide was after the cannon ball hit. Regardless, thanks mate.

Good in General

Ill give you a thumbsup, but more important than compliments for what you've done Im gonna also tell you how to make it better (=D).First I think you should fix the 300 text in the beginning part when the blood drips fromit cuz jsut before it goes to the next scene it snaps back to its orangey hue. Second I liked that animation but you could have put more impact in the punchs and the kicks and maybe even some slow motion. With the giant the fight could have been longer and more intense seeing it had the kind of "boss" feel. Last but not least I would like to see some blood, seeing that this is made from 300...actually I never saw that movie but yeah, blood would make it look a more realistic if you know how to animate it well
good job

For 3 months you should've put more into it.

Ok First, the bad news/criticism, whatever.
-First thing I noticed was that the sound was off, I think you should try to position your sound better.
-Second was the walking, it was very choppy, and I think you should adapt a more organic and less jaunty motion, Also when they were walking they were moving very slow and soon after the beginning I was like "omg is he gonna keep walking this slow through the entire movie?" thankfully he got a little faster
-third, I remember him throwing a grenade into a mass of at least 5 people, when the explosion was cleared (well no explosion actually, just a white bang effect scaled out) there were only about 2 and a half bodies, I know its a cartoon but cartoons still need a hold on realism here.
-fourth, also near the beginning the guy like handed him the gun, that was pretty lame, in real life you cant slowly reach for a gun someone is pointing at you, this tied into the fact that there were very few laws of logic in play here, like at the end where he jumped over the whole ladder ledge, he *tapped* a guy lightly on the head and he died,
-fifth and final of the criticism, he could sneak up a guy and literally just poke him like he would with a pin and the guy took this as a fatal wound. You, need to make the wounds deeper, and slower, an object would have to slow down when going through the body mass, and it would have to go in much farther to do any life threatening damage.
ok onto the good news, Im sorry to say this list is shorter.
one) it wasnt a bad movie overall it could just use some spread out touching up, I've seen alot worse movies than this
two) I dont know how long you've practiced animation before this but it was pretty good for your second submission
three)if you have room from criticism you have room for potential, keep up the good work.

hiddencamy responds:

I thank you for the comment why it took 3 months is that i was busy most of the time

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